Rhino Jordi Key Features
Modeling
The rhino model was created using Maya, starting with a base mesh and refined with quad-based topology for optimal deformation. I focused on maintaining clean edge flow and strategically placed edge loops to ensure smooth rigging and animation. The design was shaped to be cartoon-style, with exaggerated features, especially around the hump and legs. While I wanted to push these areas even further for more stylized shapes, it would have made rigging extremely difficult, so I kept the geometry functional for animation.


Rigging Process
I rigged the rhino using a custom auto-rigging system that I developed myself in Maya. The rig includes a self-created auto-clavicle system, with guidance from my professor Felix Gil. I also integrated ideas from Mothman, such as second skin and spread control for the fingers, which enhance the flexibility and realism of the rig. The rig features an FK/IK setup for the limbs and a flexible spine system. For added realism, I included a foot roll system, and the ability to adjust the shine of the eyes for detailed animation.
Since this was for my Master's thesis, I couldn’t afford to skimp on any details.


A snapshot of the rigging process in progress.
What I’ve Learned & Problems to Avoid
Throughout this project, I learned several valuable lessons. One key insight was the importance of modeling the quadruped in a neutral pose with the legs as straight as possible to avoid issues with mass deformation. Keeping the rig simple was another lesson I learned the hard way — I initially spent too much time creating a complex quadruped leg system, only to realize that the simplest, most stable solutions are often the best.
I also gained significant experience with Python while developing the auto-rig, which later helped me create a solid biped rigging tool. Having external guidance from professors and colleagues was crucial to overcoming challenges and improving my workflow.
Ultimately, the key to success was putting in a lot of effort, work, and passion into every part of the process.


"An early attempt at rigging the rhino's leg, showcasing the challenges faced before arriving at the final solution."


Esteban Salafranca
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